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What did you discover? Which build utilizes it?
If you kill an enemy while he's paralyzed and then ressurected him, his corpse won't be able to move or attack. Enemies can still target him but they won't be able to kill it.
Its been an long time since I discovered this and I posted it elsewhere on the site. I know for a fact nobody else has discovered it because nobody else has used it. Try to google this info and you will not find it. I am the only one to discover this tidbit of gameplay...
As a werewolf you can do some animation interrupt stuff that allows you to chain together big combos of pain. I will not go into detail for the 2 reasons I stated, but nobody else has found how to make your werewolf an offensive BEAST like this. Also, 100% of the instructions for werewolf gameplay are wrong. They all draw from the same source and that source was wrong.
No I don't even own Skyrim now so there is literally 0% chance of me doing so. I wish someone would take it, dig deeper into it and do something with it. Some say there are no new things to exploit in Skyrim but this is definitely one of them.
I was going to make a build about it. I tested it over and over and it was very fun slaying entire dungeons in Werewolf form. I even had Brynjolf on the old site help test it (you might know him as Bryn or not know him at all). So yeah, go for it!
I remember you talking about this a while back. It's not the same thing as where you turn your camera back and forth mid-swing is it? Because I know Zach made a build that used that mechanic for human for unarmed damage and was able to proc 3-4 "hits" per swing.
I'm not certain, but I think it does.