roleplay - THE SKY FORGE2024-03-28T23:46:00Zhttps://TheSkyForge.ning.com/groups/roleplaying/forum/feed/tag/roleplayRoleplayer's Resource - The Scholar's Archivehttps://TheSkyForge.ning.com/groups/roleplaying/forum/roleplayer-s-resource-the-scholar-s-archive2019-05-21T04:35:32.000Z2019-05-21T04:35:32.000ZFimvul, the Psijic Loremasterhttps://TheSkyForge.ning.com/members/Fimvul<div><p><a href="{{#staticFileLink}}2648023145,RESIZE_1200x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648023145,RESIZE_710x{{/staticFileLink}}" width="710"/></a></p><p>Utmost salutations to you, my dear scholar. All around Skyrim, and other places, are various ancient tomes and scrolls containing powerful magical properties. As a representative to the College of Winterhold and a friend to Urag gro-Shub, we ask that you mighty adventurers and seekers of archaic knowledge might be able to oblige us and acquire certain...ah...<em>artifacts</em>, shall we say, to procure within the College and keep them out of the hands of the wicked, and so we might study and learn from them further. Enough of my incessant rambling, though. You did not come here to listen to the words of Fimvul, but to seek arcane might.</p><p> </p><p>You can access the other Roleplayer's Resources here:</p><p><a href="https://theskyforge.ning.com/groups/roleplaying/forum/roleplayer-s-resource-the-hitman-s-hideout" target="_blank" rel="noopener">The Hitman's Hideout</a></p><p><a href="https://theskyforge.ning.com/groups/roleplaying/forum/roleplayer-s-resource-the-templar-s-chapel" target="_blank" rel="noopener">The Templar's Chapel</a></p><p> <a href="https://theskyforge.ning.com/groups/roleplaying/forum/roleplayer-s-resource-the-guardsman-s-barracks" target="_blank" rel="noopener">The Guardsman's Barracks</a></p><p> </p><p style="text-align: center;"><span class="font-size-6">Welcome to...</span></p><p style="text-align: center;"><span style="text-decoration: underline;"><span style="font-family: verdana,geneva;"><span class="font-size-7">The Scholar's Archive</span></span></span></p><p style="text-align: left;"><a href="{{#staticFileLink}}2648043707,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648043707,RESIZE_710x{{/staticFileLink}}" width="99" height="164"/></a></p><p style="text-align: left;"> </p><p style="text-align: left;">There are numerous tomes, scrolls, and fonts of hidden knowledge scattered around Skyrim's frozen tundras. Urag gro-Shub and other members of the College of Winterhold constantly have different needs and desires, each clamoring for various legendary secrets to further their individual goals. As their representative, I, Fimvul, will do my best to mete out each requirement by requesting they be found and taken to the College of Winterhold. You will, of course, be compensated, handsomely. There are, however, a few guidelines which I probably should go over before you undertake these monotonous but noble quests, so to speak.</p><p style="text-align: center;"><a href="{{#staticFileLink}}2648058527,original{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648058527,RESIZE_710x{{/staticFileLink}}" width="710"/></a></p><p style="text-align: left;">In order to accept and embark upon one of these Quests for Knowledge, shall we say, you must first bend to a set of rules and restrictions. Some of these tasks will have more specific additional rules, but all will fall under four basic and simple guidelines you must keep in mind.</p><p style="text-align: left;"><span style="font-size: 14pt;">Rule 1.) <span style="font-size: 10pt;">To embark upon a new task, you must first report to the College of Winterhold and speak to the Scholar for whom this quest is tailored. (Example: if you are attempting to find a book for Urag gro-Shub, you must speak to Urag gro-Shub and learn of its location <strong>before</strong> you are allowed to search for the book.)</span></span></p><p><span style="font-size: 14pt;">Rule 2.) <span style="font-size: 10pt;">To embark upon a new task, you must first either finish <strong>OR</strong> abandon your current task. You cannot undertake <strong>more than one</strong> task at the same time. (Example: If you wish to find/turn-in one of the Ancient Falmer Tomes for Urag gro-Shub but are already searching for one of Shalidor's Insights for Urag gro-Shub, you cannot turn in the Ancient Falmer Tomes until you have found and turned-in the work of Shalidor.)</span></span></p><p style="text-align: left;"><span style="font-size: 14pt;">Rule 3.) <span style="font-size: 10pt;">To receive your reward for a completed task, you <strong>must</strong> upload a screenshot of your completion of the task. Each task has its own rewards specific to the task itself. (Example: Upon fulfilling the Power of the Elements task for Faralda, you <strong>must </strong>screenshot either <em>the completed quest in your journal</em> or <em>the Fire Storm Spell in your Spell List</em>.)</span></span></p><p style="text-align: left;"><span style="font-size: 14pt;">Rule 4.) <span style="font-size: 10pt;">Some of the tasks will have difficulty rankings, indicating they may be more difficult to complete. As you complete tasks, you will earn Psijic Endeavor Points, which will rank up your level, allowing you to complete the more difficult tasks and earn better rewards. (Example: You just turned in the books <em>The Last King of the Ayleids</em>, <em>The Night of Tears</em>, and <em>Fragment: On Artaeum</em> and received 5 Psijic Endeavor Points, which ranks you up to <strong>Adept Scholar</strong>, which means you can now accept and undertake the mission to bring Urag the book <em>Lost Legends</em> and begin the quest <em>Forbidden Legends</em> and reassemble the Gauldur Amulet [Fimvul's Notes: If you use the mod "Immersive College of Winterhold, when you complete the quest, you can, to make it more immersive, place the Gauldur Amulet in one of the display cases, thereby concluding that Urag has collected it within the College, if you wish] and then return to Urag and submit your screenshot for your rewards.)</span></span></p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 14pt;"><span style="font-size: 10pt;">Now that you know the Rules and Guidelines covering the majority of these tasks, it might help to know from which members of the College you will be completing these tasks for:</span></span></p><p style="text-align: left;"><span style="font-size: 14pt;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648107950,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><br/> <img class="align-left" src="{{#staticFileLink}}2648107950,RESIZE_710x{{/staticFileLink}}" width="134" height="241"/></a></span></span><span style="font-size: 12pt;"><strong>Savos Aren</strong></span></p><p style="text-align: left;">The current Arch-Mage, Savos Aren, has many tasks for you to undertake, though his tend to be of the more difficult variety, requiring you to delve into ancient tombs and ruins to procure his requested item(s). However, as the Arch-Mage, he can provide more glorious rewards for completing his tasks.</p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><a href="{{#staticFileLink}}2648112385,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648112385,RESIZE_710x{{/staticFileLink}}" width="133" height="222"/></a><span style="font-size: 12pt;"><strong>Tolfdir</strong></span></p><p style="text-align: left;">Tolfdir is the Alteration Scholar and a Master-level Wizard within the College of Winterhold. He can provide you with tasks to locate Spell Tomes and, when your Psjic Rank reaches high enough levels, he can even send you to fetch powerful Alteration Staffs. If your focus is Alteration magic in any way, completing his tasks can greatly benefit you.</p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><a href="{{#staticFileLink}}2648115171,RESIZE_180x180{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648115171,RESIZE_180x180{{/staticFileLink}}" width="133" height="239"/></a></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Phinis Gestor</strong></span></p><p style="text-align: left;"><span style="font-size: 10pt;">As the authority on Conjuration Magic in Skyrim and the College of Winterhold, Phinis Gestor knows many secrets about Conjuration that most do not. There are, however, things even he doesn't know, which is why he may ask you to find various tomes of magic scattered across Skryim. He may even eventually find word of powerful staffs that he might ask you to collect for him.</span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648119688,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648119688,RESIZE_710x{{/staticFileLink}}" width="132" height="238"/></a></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Faralda</strong></span></p><p style="text-align: left;"><span style="font-size: 10pt;">Faralda is a Master Destruction Mage and a Scholar of the College of Winterhold, and as such, there are always new Destruction Spells that she wishes to acquire to keep her arsenal up-to-date. As time progresses, you may find yourself dealing with more and more difficult, but more and more rewarding, tasks from her as well.</span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648122780,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648122780,RESIZE_710x{{/staticFileLink}}" width="134" height="223"/></a></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Sergius Turrianus</strong></span></p><p style="text-align: left;"><span style="font-size: 10pt;">As perhaps the most accomplished Enchanter in all of Skyrim, Sergius Turranius often doesn't need anything, since he can make do with his own abilities. He might, however, hear about an artifact with a powerful enchantment and ask you to retrieve it for him. His tasks will be difficult as most of them will require dungeon diving to find an item whose name, appearance, and enchantment you will not know until you've found it and returned to him. The rewards for his tasks, however, are always fulfilling.</span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648126323,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648126323,RESIZE_710x{{/staticFileLink}}" width="134" height="241"/></a></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Drevis Neloren</strong></span></p><p style="text-align: left;"><span style="font-size: 10pt;">Drevis Neloren fancies himself the most powerful Illusion mage in Tamriel. Even he, however, has some difficulty with the most powerful Illusion Spells. If you help him find certain pieces of magic, he may eventually lead you to those powerful spells even he is unable to master.</span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648128932,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648128932,RESIZE_710x{{/staticFileLink}}" width="135" height="243"/></a></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Colette Marence</strong></span></p><p style="text-align: left;"><span style="font-size: 10pt;">Colette Marence is one of the most gifted healers in Skyrim, but her mind is as feeble as she is. As such, she seems to occasionally misplace one of her works and asks that you find it before someone else does. She may even teach you some of the secrets she's learned through the years if you help her enough.</span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648133677,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648133677,RESIZE_710x{{/staticFileLink}}" width="136" height="227"/></a></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Arniel</strong> <strong>Gane</strong></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;">Though not a Master Wizard, Arniel Gane is an intelligent Scholar in his own right. He occasionally has tasks for you to complete and has his own motives and rewards for the things he asks you to do. Last I knew, he was studying the Dwemer, so you may find yourself exploring Dwemer Ruins. As such, his tasks are labeled in the more difficult categories, with more appropriate rewards to compensate.</span></span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648135593,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648135593,RESIZE_710x{{/staticFileLink}}" width="134" height="241"/></a></span></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Enthir</strong></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;">Though he is only a Scholar, Enthir's reputation as a procurer of illegal goods - AKA, a Black Market Merchant - have made him notorious within the College, though no one can prove he has anything to do with it. If you can gain his trust - I know not how - he might have tasks for you to complete, with rich rewards all but guaranteed.</span></span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648169948,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648169948,RESIZE_710x{{/staticFileLink}}" width="136" height="227"/></a></span></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><strong>Urag gro-Shub</strong></span></p><p style="text-align: left;"><span style="font-size: 10pt;">Urag gro-Shub is an Elder Orsimer Mage and the Master of the Arcanaeum. He is always on the new hunt for books, scrolls, and manuscripts and will provide meager and monotonous tasks for each. He may occasionally be <em>given</em> a book that is associated with another quest in Skyrim and you might be able to do a task specific to that quest then (such as with Forbidden Legends and the book <em>Lost Legends</em>). He may also have other tasks of varying difficulties for you complete as your Psijic Rank increases. Most of the tasks you complete will probably come from Urag.</span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648140804,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648140804,RESIZE_710x{{/staticFileLink}}" width="135" height="225"/></a></span></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648141223,original{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648141223,RESIZE_710x{{/staticFileLink}}" width="326" height="183"/></a></span></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648142401,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648142401,RESIZE_710x{{/staticFileLink}}" width="196" height="234"/></a></span></span></p><p style="text-align: left;"><span style="font-size: 12pt;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648142803,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-left" src="{{#staticFileLink}}2648142803,RESIZE_710x{{/staticFileLink}}" width="153" height="230"/></a></span></span></p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: left;"> </p><p style="text-align: center;"><span style="font-size: 12pt;"><strong>Hooded Mage</strong></span></p><p style="text-align: left;"><span style="font-size: 10pt;">As you travel across Skyrim, you may hear whispers about powerful tomes of knowledge or legendary artifacts lost to time. These whispers come from anonymous sources and you must have achieved at least the first Psijic Rank in order to undertake any of theses tasks. Each task has its own difficulties and requirements, and its own backgrounds beyond the obvious. Complete these for much greater rewards than any other task.</span></p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 10pt;">Now, you may be wondering <em>how/where do I start</em>? It's simple.</span></p><p style="text-align: left;"><span style="font-size: 10pt;"><a href="{{#staticFileLink}}2648150079,RESIZE_1200x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648150079,RESIZE_710x{{/staticFileLink}}" width="710"/></a></span></p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 13.3333px;">There are a few different ways. The easiest and most common way to become a Scholar and begin touring Skyrim to find these hidden troves of magic is, quite obviously, to simply join the College of Winterhold. Simply start and complete the quest <em>First Lessons</em> and you'll become a Scholar and have full access to The Scholar's Archive. A less common but still well-known method is to join <a href="https://theskyforge.ning.com/groups/the-lore-group" target="_blank" rel="noopener">The Lore Group</a>. Here, you can undertake tasks from me, Fimvul, directly, and work around The Scholar's Archive. However, doing this bypasses the Psijic Endeavor Points, so all you'll receive are the basic rewards, so I don't recommend it unless you just want quick rewards and don't care about the nitty-gritty stuff. The only other way to become a Scholar and begin undertaking some of the tasks is to find a way into the College <em>without starting the quest </em>First Lessons, such as jumping up through the Midden underneath the College (it's tricky to get the angle right to hit the ledge, but it can be done). Using this method, there are still a few NPCs you can speak with and thus complete tasks for them, but you will be severely limited in what you're able to do, so this method is even less advisable unless you're trying to roleplay a character who doesn't want to study magic, but wants to surround himself with the knowledge of magic (it could happen, I guess, like an anti-mage warrior, or something; humor me here).</span></p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 13.3333px;">Now that we've gone over the Rules and Guidelines, the NPCs who may have tasks available to complete, and how to actually become a Scholar, let's get right into the good stuff.</span></p><p style="text-align: left;"><span style="font-size: 13.3333px;"><a href="{{#staticFileLink}}2648161930,original{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648161930,RESIZE_710x{{/staticFileLink}}" width="710"/></a></span></p><p style="text-align: left;"><span style="font-size: 13.3333px;">As time progresses, old tasks - whether or not they are completed - will be removed and new ones will be added. Ones that are left unfinished may appear again on the board, but not necessarily. If you have already started a task and it is removed from the board before you complete it, you are still able to turn it in. Each task can be completed only once, but can be <em>undertaken by multiple characters</em>. This adds an air of competition, as the Scholar who is first to find whatever he seeks is the only one to receive rewards. There will <strong>ALWAYS </strong>be <em>at least <strong>3</strong></em> basic tasks, as well as <em>at least <strong>3</strong></em> more difficult tasks. Specifics rules, requirements, restrictions, and rewards will be displayed with each task, but be forewarned: <em>some tasks might not specifically say for whom it is, so you may have to guess based on the item itself!</em></span></p><p style="text-align: left;">Before we actually get into the tasks themselves, let me explain a bit more on the Psijic Endeavor Points and the Psijic Ranks attached to each task.</p><p style="text-align: left;">The completion of a task gives you a predetermined amount of Psijic Endeavor Points, which, after acquiring enough, ranks your Scholar level - or Psijic Rank - up to the next level, allowing you to complete more tasks.</p><p style="text-align: left;"><span style="text-decoration: underline; font-size: 14pt;">Psijic Ranks</span></p><p style="text-align: left;"><span style="font-size: 10pt;">1.) Scholar - Endeavor Points Required: 0</span></p><p style="text-align: left;"><span style="font-size: 10pt;">This is the most basic Psijic Rank and allows you to undertake any task (the rank of Scholar is <em>not</em> required for Basic Tasks, as there is one way to get access to tasks <em>without</em> becoming a Scholar in the first place; however, you can only rank up if you've become a Scholar)</span></p><p style="text-align: left;"><span style="font-size: 10pt;">2.) Adept Scholar (Psijic Rank 1) - Endeavor Points Required: 15</span></p><p style="text-align: left;"><span style="font-size: 10pt;">3.) Expert Scholar (Psijic Rank 2) - Endeavor Points Required: 30</span></p><p style="text-align: left;"><span style="font-size: 10pt;">4.) Master Scholar (Psijic Rank 3) - Endeavor Points Required: 60</span></p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="text-decoration: underline; font-size: 12pt;"><strong>Current Scholars</strong></span></p><p style="text-align: left;">Curse - Scholar (10 Endeavor Points)</p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 13.3333px;"><a href="{{#staticFileLink}}2648186509,RESIZE_1200x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648186509,RESIZE_710x{{/staticFileLink}}" width="710"/></a></span></p><p style="text-align: center;"><span style="font-size: 14pt;">Below you will find tasks that can be completed by anybody, regardless of your Scholar Level/Psijic Rank</span></p><p style="text-align: center;"> </p><p style="text-align: left;"><span style="font-size: 14pt;"><a href="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-full" src="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" width="267"/></a></span></p><p style="text-align: left;"><span style="font-size: 12pt;">Report to Urag gro-Shub in the Arcaneaum. He has something for you. Find the book and return to Urag gro-Shub. Provide proof of your completion of the task to receive the rewards.</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Task Level: Basic</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Quest Giver: Urag gro-Shub</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Rewards: 5 Psijic Endeavor Points (if you have access to console commands, in addition to the rewards from Urag himself, use the following command player.additem f 100 to give yourself an additional 100 gold)</span></p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 12pt;"><a href="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-full" src="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" width="267"/></a></span></p><p style="text-align: left;"><span style="font-size: 12pt;">Report to Urag gro-Shub in the Arcaneaum. He has something for you. Find the book "<em>De Rerum Dirennis</em>" located somewhere in or near <em>Evergreen Cove</em> and return to Urag gro-Shub. Provide proof of your completion of the task to receive the rewards.</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Task Level: Basic</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Quest Giver: Urag gro-Shub</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Rewards: 5 Psijic Endeavor Points, 1 Alchemy Skill Level (if you have access to console commands, in addition to the rewards from the book, use the following command player.additem f 200 to give yourself an additional 200 gold)</span></p><p style="text-align: left;"> </p><p style="text-align: left;"><span style="font-size: 12pt;"><a href="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-full" src="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" width="267"/></a></span></p><p><span style="font-size: 12pt;">Report to Phinis Gestor in the College of Winterhold. He has something for you. Find the Spell Tome "<em>Spell Tome: Raise Zombie</em>" located within Halldir's Cairn and return to Phinis Gestor. Provide proof of your completion of the task to receive the rewards.</span></p><p><span style="font-size: 12pt;">Task Level: Basic</span></p><p><span style="font-size: 12pt;">Quest Giver: Phinis Gestor</span></p><p><span style="font-size: 12pt;">Rewards: 5 Psijic Endeavor Points, the Conjuration Spell <em>Raise Zombie</em> (if you have access to console commands, in addition to the rewards from the book, use the following command player.advskill conjuration 100 to automatically add 100 points of experience to your Alteration skill)</span></p><p> </p><p style="text-align: center;"><span style="font-size: 12pt;"><a href="{{#staticFileLink}}2648750184,RESIZE_1200x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648750184,RESIZE_710x{{/staticFileLink}}" width="710"/></a></span></p><p style="text-align: center;"><span style="font-size: 14pt;"><span style="font-size: 14pt;"><span style="font-size: 14pt;"><span style="font-size: 12pt;"><span style="font-size: 14pt;">Below you will find tasks that can <strong>ONLY</strong> be completed by <strong>Adept Scholars</strong> (Psijic Rank 1)</span></span></span></span></span></p><p> </p><p><a href="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-full" src="{{#staticFileLink}}2648211594,RESIZE_710x{{/staticFileLink}}" width="267"/></a></p><p><span style="font-size: 12pt;">Report to Urag gro-Shub in the Arcaneaum. He has something for you. Find the book "<em>Spirit of the Daedra</em>" in Rorikstead and return to Urag gro-Shub. Provide proof of your completion of the task to receive the rewards.</span></p><p><span style="font-size: 12pt;">Task Level: Adept</span></p><p><span style="font-size: 12pt;">Quest Giver: Urag gro-Shub</span></p><p><span style="font-size: 12pt;">Rewards: 5 Psijic Endeavor Points (if you have access to console commands, in addition to the rewards from the book, use the following commands player.additem f 1000 to give yourself an additional 1000 gold and player.advskill conjuration 200 to automatically add 200 points of experience to your Conjuration skill)</span></p><p><a href="{{#staticFileLink}}2648761280,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-full" src="{{#staticFileLink}}2648761280,RESIZE_710x{{/staticFileLink}}" width="267"/></a><span style="font-size: 12pt;">Report to Onmund and Enthir in the College of Winterhold. They have something for you. Speak to Onmund and begin the quest <em>"Onmund's Request</em>". Find the staff "<em>Grand Staff of Charming</em>" and return to Enthir. Provide proof of your completion of the task to receive the rewards.</span></p><p><span style="font-size: 12pt;">Task Level: Adept</span></p><p><span style="font-size: 12pt;">Quest Giver: Onmund and Enthir</span></p><p><span style="font-size: 12pt;">Rewards: 5 Psijic Endeavor Points, Onmund's friendship (if you have access to console commands, in addition to the rewards from the quest, use the following command player.additem 000877d5 to add a copy of a "<em>Gold Necklace</em>" to your inventory that you can do with as you wish)</span></p><p> </p><p><span style="font-size: 12pt;"><a href="{{#staticFileLink}}2648765897,RESIZE_1200x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2648765897,RESIZE_710x{{/staticFileLink}}" width="710"/></a></span></p><p style="text-align: center;"><span style="font-size: 14pt;">Below you will find tasks that can <strong>ONLY </strong>be completed by <strong>Expert Scholars</strong> (Psijic Rank 2)</span></p><p style="text-align: left;"><a href="{{#staticFileLink}}2662745578,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-full" src="{{#staticFileLink}}2662745578,RESIZE_710x{{/staticFileLink}}" width="267"/></a></p><p style="text-align: left;"> </p><p style="text-align: left;"> <span style="font-size: 12pt;">We have received a mysterious letter from an anonymous sender, requesting a Scholar's aid.</span></p><p style="text-align: left;"><span style="font-size: 12pt;"><a href="https://en.uesp.net/wiki/Skyrim:Halldir" target="_blank" rel="noopener"><img class="align-center" src="{{#staticFileLink}}2662754013,RESIZE_710x{{/staticFileLink}}" width="267"/></a>Scour the south-east of Falkreath Hold for the spectral mage and recover whatever the source of his power is. Provide proof of your completion of the task to receive the rewards.</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Task Level: Expert</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Quest Giver: Unknown</span></p><p style="text-align: left;"><span style="font-size: 12pt;">Rewards: 10 Psijic Endeavor Points, an item of substantial magickal potency (if you have access to console commands, in addition to the rewards from the quest, use the following command player.advskill alteration 200 to automatically ass 200 points of experience to your Alteration Skill)</span></p><p style="text-align: left;"> </p><p style="text-align: center;"><a href="https://i.imgur.com/xoJyD7V.png" target="_blank" rel="noopener"><img class="align-center" src="https://i.imgur.com/xoJyD7V.png?profile=RESIZE_710x" width="710"/></a></p><p style="text-align: center;"><span style="font-size: 14pt;">Below you will find tasks that can <strong>ONLY </strong>be completed by <strong>Master Scholars</strong> (Psijic Rank 3)</span></p><p style="text-align: left;"><span style="font-size: 14pt;"><a href="{{#staticFileLink}}2648768698,RESIZE_710x{{/staticFileLink}}" target="_blank" rel="noopener"><img class="align-full" src="{{#staticFileLink}}2648768698,RESIZE_710x{{/staticFileLink}}" width="267"/></a><span style="font-size: 12pt;">Report to Tolfidr after completing the quest "<em>First Lessons</em>" and begin the quest "<em>Under Saarthal</em>". Locate the mysterious object and return it to the College of Winterhold. Provide proof that the aforementioned quest has been completed.</span></span></p><p style="text-align: left;"><span style="font-size: 14pt;"><span style="font-size: 12pt;">Task Level: Master</span></span></p><p style="text-align: left;"><span style="font-size: 14pt;"><span style="font-size: 12pt;">Quest Giver: Unknown</span></span></p><p style="text-align: left;"><span style="font-size: 14pt;"><span style="font-size: 12pt;">Rewards: 15 Psijic Endeavor Points, Staff of Magelight (if you have access to console commands, in addition to the rewards from the quest, use the following command player.advskill [insert magic school skill name of your choice] 300 to automatically add 300 points of experience to any singular chosen Magic School skill)</span></span></p></div>Roleplayer's Resource - The Hitman's Hideouthttps://TheSkyForge.ning.com/groups/roleplaying/forum/roleplayer-s-resource-the-hitman-s-hideout2019-03-05T21:12:57.000Z2019-03-05T21:12:57.000ZSkull-Blackbloodhttps://TheSkyForge.ning.com/members/BlackBlood15532<div><p><a href="{{#staticFileLink}}1270517867,RESIZE_1200x{{/staticFileLink}}" target="_blank"><img class="align-center" src="{{#staticFileLink}}1271129933,RESIZE_710x{{/staticFileLink}}" width="710" alt="1271129933?profile=RESIZE_710x" /></a></p>
<p>Greetings, sera. Blackblood with something interesting. In the interest of making things a bit more interesting for the RP Group, I've come up with something I think will be fun for at least a few people. This is the Hitman's Hideout, a shadowy base for assassins, mercenaries, bounty hunters and everything in between. Here, various bounties are placed on the heads of various NPCs in Skyrim. Members of the site can take these bounties, complete them, and even earn money doing it!! So without further ado, let's head on in shall we?<br /><a href="{{#staticFileLink}}1270634202,RESIZE_180x180{{/staticFileLink}}" target="_blank"><img class="align-center" src="{{#staticFileLink}}1270634202,RESIZE_710x{{/staticFileLink}}" width="710" alt="1270634202?profile=RESIZE_710x" /></a></p>
<p style="text-align:center;"><span style="font-size:36pt;"><strong>Welcome to the Hitman's Hideout</strong></span></p>
<p> <span style="font-size:10pt;">Several NPCs in Skyrim are bound to have no shortage of enemies lurking around the corners. Not all of them are legitimate or legal, however, and the Dark Brotherhood has fallen to ruin as of late. Thus, a retired hitman has decided to put the heads of these misfortunate men and mer on paper for you, so that aspiring assassins and bounty hunters can ply their trade on them. People that you've always wanted to get paid to kill, people you never expected to have a hit placed on them, as well as people you probably didn't even know existed. All sorts of potential targets exist out there, and as long as two people exist in this hold, someone is going to want someone else dead.</span></p>
<p style="text-align:left;"><span style="font-size:10pt;"><strong><em>- The Bounty Board</em><br /></strong> In this hideout, the bounties for a number of NPCs are placed, to be updated at the Bounty Master's leisure. The chosen can range from anyone insignificant like Lemkil, to someone incredibly influencial like Elenwen. Members can click on each bounty to see the specifications. They can then take their character, kill that NPC, then post a screenshot of the deed. If anyone wants to suggest someone to die, send me a PM and I'll put it on the backlist. All bounties are submitted anonymously, so no worries about being counter-targeted. <span style="text-decoration:underline;">Bounty hunters are only allowed to claim one bounty per wave of targets.</span></span></p>
<p style="text-align:left;"><span style="font-size:10pt;"><strong><em>- Profiles and Conditions</em><br /></strong> The bounties are split into three different profiles:</span></p>
<p style="text-align:left;"><span style="font-size:10pt;"><strong>Low Profile</strong> - Relatively easy to kill. Usually alone, or incredibly weak.<br /><strong>Med Profile</strong> - Notably difficult to kill. Either strong, or surrounded by powerful allies.<br /><strong>High Profile</strong> - Targets are exceptionally powerful/guarded, and their bounties will very likely involve special conditions. Some of these NPCs are essential in game, and will require the assistance of mods to take their life. </span></p>
<p style="text-align:left;">On each bounty, there may also be a set of conditions, certain things that must be done prior to, during or after the actual hit. They can range from necessary to mundane to nonsensical, but the submitted bounty will only be accepted if these conditions, if any, are also met.</p>
<p style="text-align:left;"><span style="font-size:10pt;"><strong><em>- Hit Rankings</em><br /></strong> Once you've turned in a bounty, you will gain septims. The amount you gain will depend on the difficulty of the kill, the priority, and any extra conditions you may have to adhere to. Your total septim count will be recorded on the Hit Rankings, where the best hitmen are recorded.</span></p>
<p style="text-align:left;"> </p>
<p style="text-align:left;"><span style="font-size:10pt;"><strong><span style="text-decoration:underline;font-size:18pt;">:Hit Rankings:</span><br /><span style="font-size:14pt;">~ Bounty Master -</span></strong> <span style="font-size:14pt;"><em>10,000 Septims ~</em></span></span></p>
<ul><li style="text-align:left;"><span style="font-size:18.6667px;">bloodmeridian ~ 900 Septims</span></li>
<li style="text-align:left;"><span style="font-size:18.6667px;">Curse ~ 350 Septims</span></li>
<li style="text-align:left;"><span style="font-size:18.6667px;">Lee Fiskilis ~ 100 Septims</span></li>
</ul><p style="text-align:left;"> </p>
<p style="text-align:left;"> </p>
<p style="text-align:center;"><span style="text-decoration:underline;font-size:36pt;"><strong>:Bounty Board:</strong></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-size:14pt;"><strong> ~ Low Profile ~</strong></span></p>
<p style="text-align:center;"><span style="font-size:14pt;"><strong><a href="{{#staticFileLink}}2902349309,RESIZE_930x{{/staticFileLink}}" target="_blank"><img class="align-center" src="{{#staticFileLink}}2902349309,RESIZE_710x{{/staticFileLink}}" width="300" alt="2902349309?profile=RESIZE_710x" /></a></strong></span><br /><a href="{{#staticFileLink}}3131753043,RESIZE_930x{{/staticFileLink}}"><img src="{{#staticFileLink}}3131753043,RESIZE_710x{{/staticFileLink}}" width="300" alt="3131753043?profile=RESIZE_710x" /></a></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-size:14pt;"><strong>~ High Profile ~</strong></span></p>
<p style="text-align:center;"> <a href="{{#staticFileLink}}2902426473,RESIZE_930x{{/staticFileLink}}" target="_blank"><img class="align-center" src="{{#staticFileLink}}2902426473,RESIZE_710x{{/staticFileLink}}" width="300" alt="2902426473?profile=RESIZE_710x" /></a></p>
<p style="text-align:center;"> </p></div>TES Profile: Manurron Tuashttps://TheSkyForge.ning.com/groups/roleplaying/forum/tes-profile-manurron-tuas2018-02-15T21:31:26.000Z2018-02-15T21:31:26.000ZNhokhttps://TheSkyForge.ning.com/members/Nhok<div><p style="text-align: center;"><span style="font-size: 24px;">Manurron Tuas</span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Sex: Male</span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Race: Bosmer<br></span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Class: Hunter/Archer</span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Gear: Zelevar's Bow; Leather Armor; Hood</span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Personality: Distrusting, Conflicted, Judging</span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Age: 32</span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Residence: Nomadic</span></p>
<p style="text-align: center;"><a href="http://storage.ning.com/topology/rest/1.0/file/get/907002?profile=original" target="_self"><img class="align-center" src="http://storage.ning.com/topology/rest/1.0/file/get/907002?profile=original" width="747"></a></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Faction: None</span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Family: Cerlinna Tuas (Mother, Deceased); Zelevar Tuas (Father, Unknown Status); Unnamed Sister (Deceased); Verilier Enser (Uncle, Unknown Status)</span></p>
<p style="text-align: center;"><span style="font-size: 18pt;"><strong>Backstory</strong></span></p>
<p style="text-align: left;"><span style="font-size: 12pt;">Unlike most Bosmer, Manurron was born in Skyrim during 4E 129. Him along with his family and uncle lived in a camp somewhere in Falkreath Hold. Although they lived out of Valenwood, the four still respected the deal made between his race and Y'ffre to an extent. The four mostly went out to hunt for their food instead of buying it or planting crops. They lived well for a while, but of course, not everything has a happy ending... It was a cold night in 4E 144 when his mother, Cerlinna gave birth to a beautiful Bosmer child - a girl. Manurron, his father and his uncle all gathered around Cerlinna with bright smiles on all of their face. Zelevar, the father of now two children, and Cerlinna decided that they will name the newborn tomorrow or the day after tomorrow. After that the four went to sleep. Manurron however woke up at some point during the night to hear something that he still remembers - shouting, a baby crying, and a woman begging for something. He went out and saw six bandits talking to his parents and his uncle, with the newborn in the hands of one of the bandits. Manurron was horrified. He noticed something though... his father's dagger was right next to his tent with drips of blood on it. He'd grab it and sneak behind one of the bandits, cutting his throat, but of course, the other five notice and surround Manurron. The Bandit holding the baby didn't seem too care about losing a man. In fact, the man smirked and did something that Manurron still dreams about. The Bandit revealed himself to be the leader of the group - a Nord named Marrel the Wolf. Looking at the baby, he tells Manurron that it's "An eye for an eye, a life for a life."... and would then stab the newborn, causing the mother to scream in agony - not of pain, but of sadness - she had lost almost all hope. Marrel commands the bandits to take anything valuable they find and kill the other elves. Manurron would be shocked to see one of the bandits lifting his mother up and holding a knife to her throat. However, by some miracle... an arrow would pierce the Bandit holding Manurron, allowing him to free himself from his grasp. He'd look to his uncle, who was able to catch the bandit near him off-guard and jump up, kicking him away. Verilier then charges at the bandit holding Cerlinna hostage, only to see how the bandit slits her throat before throwing the bleeding out elf away and stabbing Manurron's uncle in the left shoulder. Luckily, he was able to overpower the bandit and free himself from his grasp. Manurron's father jumps up and yells at him to run, which the elf does with tears in his eyes... looking back one last time, he'd see his uncle and father running away in different directions, his mother's lifeless corpse on the ground, and his still unnamed sister on the ground with a small pool of blood surrounding her. Before dissapearing into the woods, he'd hear Marrel's voice one more time, shouting at him, telling him that he will find him and end this... but Manurron decides that he will do the same and avenge his family.</span></p>
<p style="text-align: left;"> </p>
<p style="text-align: center;"><span style="font-size: 12pt;"><strong>To this day, Manurron still pursues Marrel and is still searching for his father and uncle.</strong></span></p></div>TES Profile: Bronmir North-Windhttps://TheSkyForge.ning.com/groups/roleplaying/forum/tes-profile-bronmir-north-wind2018-01-27T20:27:15.000Z2018-01-27T20:27:15.000ZFimvul, the Psijic Loremasterhttps://TheSkyForge.ning.com/members/Fimvul<div><p><span style="font-size: 14pt;"><strong>Name:</strong></span></p>
<p><span style="font-size: 12pt;">Bronmir North-Wind</span></p>
<p><span style="font-size: 18.6667px;"><strong>Sex:</strong></span></p>
<p><span style="font-size: 12pt;">Male</span></p>
<p><span style="font-size: 18.6667px;"><strong>Race:</strong></span></p>
<p><span style="font-size: 12pt;">Nord</span></p>
<p><span style="font-size: 18.6667px;"><strong>Age:</strong></span></p>
<p><span style="font-size: 12pt;">30 years</span></p>
<p><span style="font-size: 18.6667px;"><strong>Date of Birth:</strong></span></p>
<p><span style="font-size: 12pt;">30th of Mid Year, 4E171</span></p>
<p><span style="font-size: 18.6667px;"><strong>Place of Birth:</strong></span></p>
<p><span style="font-size: 12pt;">Winterhold Mountains</span></p>
<p><span style="font-size: 18.6667px;"><strong>Current Residence:</strong></span></p>
<p><span style="font-size: 12pt;">Winterhold</span></p>
<p><span style="font-size: 18.6667px;"><strong>Appearance:</strong></span></p>
<p><span style="font-size: 12pt;">Bronmir North-Wind has a slightly brutish appearance, his face rugged with a slightly pale and opaque complexion, dotted with scars from his fights and battles. His most distinguishing features are the long, gnarly scar going through his left eye, his piercing yellow eyes, like a beast would have, and his long white hair and thick beard. He is not overly tall, reaching 1.85 meters in height (6'02") and though his build is muscular and sturdy, he is only 91.6 kilograms (202 lbs)</span></p>
<p><span style="font-size: 12pt;"><a href="http://storage.ning.com/topology/rest/1.0/file/get/906872?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/906872?profile=RESIZE_1024x1024" width="750"></a></span></p>
<p><span style="font-size: 18.6667px;"><strong>Personality:</strong></span></p>
<p><span style="font-size: 12pt;">Honest, loyal, true, straightforward. Always speaks his mind and strives to protect the innocent. Though he believes it his duty to wipe out evil creatures, his belief is that nothing is evil until it proves itself otherwise, even giving Daedra spawn a chance to prove their value in life. However, it is worth noting that he is especially distrusting of Vampires, but even they he offers a chance.</span></p>
<p><span style="font-size: 18.6667px;"><strong>Morality:</strong></span></p>
<p><span style="font-size: 12pt;">Lawful Good</span></p>
<p><span style="font-size: 18.6667px;"><strong>Religious Belief:</strong></span></p>
<p><span style="font-size: 12pt;">Devout Worshipper of Kyne (Kynareth in the Cyrodiilic/Imperial Pantheon), but he also follows Stendarr and Talos</span></p>
<p><span style="font-size: 18.6667px;"><strong>Profession:</strong></span></p>
<p><span style="font-size: 12pt;">Vigilant/Paladin, Blacksmith</span></p>
<p><span style="font-size: 18.6667px;"><strong>Faction Affiliation:</strong></span></p>
<p><span style="font-size: 12pt;">The Companions (Honorary Member), Vigilants of Stendarr/North-Wind Paladins, Imperial Legion (former Auixiliary)</span></p>
<p><span style="font-size: 18.6667px;"><strong>Class:</strong></span></p>
<p><span style="font-size: 12pt;">Holy Paladin/Grandmaster of the North-Winds</span></p>
<p><span style="font-size: 18.6667px;"><strong>Armament:</strong></span></p>
<p><span style="font-size: 12pt;">Full Steel Plate Armor + Shield, imbued with magick to bolster his defenses and restoration magic; Steel Sword enchanted to Turn Undead and Banish Daedra; he also uses high level restoration spells (Close Wounds, Guardian Circle, Turn Greater Undead, Heal Other, Stendarr's Aura, Sun Fire)</span></p>
<p><span style="font-size: 18.6667px;"><strong>Backstory:</strong></span></p>
<p><span style="font-size: 12pt;">Bronmir North-Wind is the last surviving heir to the North-Wind Clan, a powerful family that served the emperor as advisors and bodyguards for centuries, with roots all the way back to Ysgramor and the Companions. Thirty years ago, when the Thalmor assaulted Cloud Ruler Temple and annihilated the Blades, they launched a similar offensive in the mountains of Winterhold, wiping out and burning down North-Wind Manor and all inside it. Only infant Bronmir and his mother were able to escape, making their way through Skyrim and into Bruma, in Cyrodiil. For a time, they stayed there under the pretense of a travelling merchant's widow and newborn son, while they waited for the aftereffects of the war to subside, before making their way into the Imperial City itself. Bronmir spent most of his youth and early adulthood in the Imperial City. His mother, using what gold she had left from the estate and what her connections could provide from her name, though she was careful, provided Bronmir with an education from Imperial tutors. At the tender age of eleven, she began teaching him about Lady Kyne and Talos. Around the same time, the strength of his arm was discovered and the Imperial Legion became interested in training and eventually recruiting him. Seven years later, shortly before he would be officially conducted into the Legion as an Auxiliary, his mother came down with Brain Fever. Despite their newfound wealth from the store his mother had set up, not even the best healers in the Imperial City could cure her. She died a few short months later. Bronmir, distraught, left the Legion and took up the store after taking care of his mother. Three years passed when Bronmir discovered a tattered journal among his mother's possessions. Though it was worn and dated, he was able to decipher enough of it to determine his lineage as a North-Wind, whom he heard about from Legionnaires. Determined to find the truth of his heritage, he closed the store, packed up a few possessions, and left for Skyrim. Along his path to Winterhold, he encounted many hardships that tuned his instincts as a warrior. When he finally reached Winterhold the following year, he was a hardened warrior, but he was unable to find evidence of North-Wind Manor having existed. To pass the time, he began studying restoration magic - something he had become interested in during the time of his mother's sickness; he thought he could service himself as a healer, and desired to be even better than those in the Imperial City - and it was here his distaste of Daedra and the Undead festered. After two years, he mastered Restoration, and left the College, seeking his fortune as a Holy Paladin, before eventually joining the Vigilants of Stendarr. Sometime during his time with them, he located North-Wind Manor, and discovered the truth about his family. Deciding his time would be best spent serving the people of Skyrim, he wandered the wilderness, offering healing and protection where he could. He had several dealings with the Companions, believing them to be righteous and honorable, despite having been corrupted by Hircine and the Witches of Glenmoril. Though he did not join them, Kodlak Whitemane promised a bed would be there for him if he so desired. Now, Bronmir lives in Winterhold as a Blacksmith, seeking justice and offering protection for those who cannot protect themselves.</span></p></div>What RP rules/restrictions do you impose on yourself?https://TheSkyForge.ning.com/groups/roleplaying/forum/what-rp-rules-restrictions-do-you-impose-on-yourself2017-12-05T21:37:05.000Z2017-12-05T21:37:05.000ZCursehttps://TheSkyForge.ning.com/members/Hantz<div>As the title of the discussion suggests I am curious to know what roleplay rules/restrictions to you impose on your playthrough of Skyrim and/or Fallout. Some simple examples include refusing to fast travel, or resting at taverns regularly.
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