Skyrim Isekai part 2: Guilds Cont'd.

COLLEGE OF WINTERHOLD – RANKS 

Arch-Mage – Must be Master Wizard/Savant before promotion. Must complete 80 magic related quest and do the Shalidor's Maze in the main story and collect the Diadem of the Savant. 

Master Wizard/Savant - Must be Professor/Warlock before promotion. Must complete 40 magic related quest and do the Mzuflt in main story and earn Savos Aren's Amulet

Professor/Warlock - Must be Researcher/Mage before promotion. Must complete 20 magic related quest and do the Midden and earn the Mage's Circlet. 

Researcher/Mage - Must be a Senior Student/Neophyte before promotion. Must complete 10 magic related quest and do Forbidden Legend and collect Gauldur Amulet

Senior Student/Neophyte - Must be a student before promotion. Must complete 5 magic related quest and do 5 quest each from the Librarian. Must do Under Saartal and collect the Staff of Jyrik Gauldurson.  

Student/Novice - Must gain entry into the college and take first lesson. 

  

COLLEGE OF WINTERHOLD – CLASSES 

Elemental mages are mages who specializes in 3 main areas of destruction mage these are Fire, Ice and Shock. However, magic users that attend the college gets exposure to the other fields of magic thus incorporate them along with their magic for more dynamic battling. There are several classes that associate these incorporations. They are: 

  1. Dark mage – These are Novice Necromancers that have achieved level 30 in illusion school, level 30 in Destruction school and 30 in Conjuration school. Must be a Senior Student before promotion. 
  1. Voldemort – These masters achieved level 60 in Illusion magic, level 60 in Destruction magic and level 90 in Conjuration magic. Must be a Professor/Warlock before promotion and must complete the Master Class for Conjuration and complete 3 Deadric Quest that relates to each school. 
  • Upon Graduation, Voldemort class magic users gets recruited into the ranks of the Vampires. Must be a Warlock before graduation. 

 

  1. Light Mage – These are Novice Healers that have achieved level 30 in Restoration School, level 30 in Alteration School and Level 30 in Destruction. Must be a Senior Student before promotion. 
  1. Makarov – These masters achieved level 90 in Restoration School, 80 in Alteration and 60 in Destruction. Must be a Professor/Warlock before and must complete the Master Class for Restoration and must complete the quest The Taste of Death killing all Deadric worshippers. 
  • Upon Graduation, Makarov class magic users get recruited into the ranks of the Dawnguard. Must be a Warlock before graduation. 

 

  1. Enchanter – These are Novice Enchanters that achieved level 30 in Enchanting School and Level 30 in Destruction School. Must be Senior Student before promotion. 
  1. Fulcanelli – These masters that achieved level 100 in enchanting school and level 90 in destruction school. Must be a Professor/Warlock before and must complete the Master Class for Destruction School. Must Collect all 9 Dragon Priest Marks. Decided whether to complete the Dragon Priest Hidden quest. 
  • Upon Graduation, Fulcanelli class magic users get recruited into the ranks of either the Imperials or Stormcloacks depending on race. Must be a Warlock before graduation. 

Imperials 

  1. Breton – Imperials 
  1. Imperials – Imperials 
  1. Nords – Based in the west Imperials (First home owned if bought in western Skyrim) 
  1. Argonian – Imperials  
  1. Orks – Imperials 
  1. Dark Elf – Imperials (only if rolepaying born in Cyrodiil or House Hlaalu cause in lore, Dark Elves hate the empire) 

Stormcloaks 

  1. Nords – Based in the east Stormcloaks (First home owned if bought in eastern Skyrim) 
  1. Wood Elf – Stormcloaks 
  1. Dark Elf – Stormcloaks 
  1. Khajiit – Stormcloaks 
  1. Redguards – Stormcloaks 

Neutral 

  1. Nords who bought their first house in Whiterun can remind Neutral. But they must make the choice between Battle-Born (Imperials) or Grey-Mane (Stormcloaks). 
  1. High Elf - Neutral 

DAWNGURD  

The Dawngaurd has Two (2) Divisions. These are: 

WITCH HUNTING CORPS - RANKS 

Witch Hunting Corps (White Heavy Armor or Red Light Armor are worn in this Division) - These are clerics within who are masters of Restoration magic. This is the Division where all College graduates are inducted in. Their ranks are: 

  • Corps Commander – Must be a Paladin before promotion. Must kill 50 vampires and 100 witches and collect and store all deadric artifacts. The Commander becomes new Leader of the Vigilant of Standar 
  • Paladin – Must be a Magister before promotion. Must kill 35 vampires and kill 50 witches and collect and store 6 deadric artifacts. 
  • Magister – Must be a Recruit before promotion. Must kill 20 vampire and kill 25 witches. Collect and store 3 deadric artifacts. 
  • Recruit – Either become a captain within the Sellswords or be at level 80 or be a graduate from the College of Winterhold. 

WITCH HUNTING CORPS – CLASS 

  1. Clerics – These are the recruits. Must complete the New Order. Must have levels 90 in Restoration, level 80 in Alteration, level 60 in Destruction and 60 in One-Handed. Must complete 20 radiant quests. 
  1. Magister – Expert Clerics who have level 95 in Restoration, 90 in Alteration 70 in Destruction and 70 in One-Handed. Must complete 30 radiant quests and be at the rank of Magister. 
  1. Paladin – Master Clerics who are also Swordmasters who wields the Dawnguard Sword. Must have level 100 in Restoration, 100 in Alteration, 80 in Destruction and 80 in One-Handed. Must complete 50 radiant quests. 

 

ELITE HUNTING CORPS - RANKS 

Elite Hunting Corps (Black Heavy Armor for Main Quest and Vampire Hunting and Blue Light Armor for Bounty Radiant Quests) - This is the main fighting Force of the Dawnguard against the vampire as well as the money earner with Bounty Quests. They wield all weapons of the Dawnguard. Bounty Hunters wields the Dawnguard Bow and Dawnguard War Axe amd Dawnguard Shield. While the Vampire Hunters wields the Dawnguard Battle Axe, Dawnguard Hammer and Dawnguard Cross Bow. Their ranks are: 

Units: 

Vampire Hunting Unit 

  • Blade – This is the Unit Chief and Commander of the Dawnguard.  
  • Alucard – Must kill 50 vampires to be promoted. Must complete Touching the Sky and collect Auriel’s Bow. 
  • Helsing – Must kill 25 vampires to be promoted. Must complete Beyond Death and earn the Edler Scroll. 
  • Recruit - Either become a captain within the Sellswords or be at level 80. Must complete New Order. 

Bounty Hunter Unit 

  • Colonel – This is the unit Chief and Commander of the Sellswords. Must have taken on 200 Bounties. Wears the Blue Heavy Armor upon promotion. 
  • Lt. Colonel – Must have taken on 150 Bounties to be promoted. 
  • Major – Must have taken on 100 Bounties to be promoted. 
  • Recruit - Either become a captain within the Sellswords or be at level 80. Must complete New Order. 

 

ELITE HUNTING CORPS – CLASS 

  1. Warlord – Must have level 80 in 2 handed, 80 in light armor, 80 in heavy armor 80 in block, 80 in 1 handed and 80 in archery. Must be at the Rank Helsing or Major for promotion 
  1. War Master – Must have level 90 in all fields above. Must be at the Rank Alucard or Lt. Colonel for promotion 
  1. God of War – have level 100 in all fields above. Must be at the Rank of Colonel for Promotion. 
  • (Install The mod Dawnguard Arsenal SSE). 

 

VOLKIHAR CLAN – RANKS 

  • King/Queen - leader of the Clan. Must kill 100 Dawnguard Agents by the end of the Questline. 
  • Duke – Must kill 50 Dawnguard Agents and do all Deadric Quest. Do the quest Beyond Death and earn the Elder Scroll
  • Viscount – Must kill 25 Dawnguard Agents and do 7 Deadric quest. Do the quest Scroll Scouting. 
  • Baron – Gets promoted after being bitten by the King of Castle Volkihar. 
  • Vampire Troll – Recruited from the College of Winterhold or have either become a captain within the Sellswords or be at level 80 and do the quests Awakening and Bloodline. 

 

VOLKIHAR CLAN – CLASS 

There are 2 types of vampires. Vampire Mages and Vampire Knights. Their classes are: 

Vampire Mages 

  1. Vampire Seer – skilled necromancers. They have level 60 in Illusion magic, level 60 in Destruction magic and level 90 in Conjuration magic. Must be a Baron before promotion. 
  1. Vampire Sage – expert necromancers. They have levels 80 illusion magic, 80 destruction and 95 conjuration magic. Must be Viscount before promotion. 
  1. Sorcerer – master necromancers. They have level 90 illusion, 90 destruction and 100 conjuration magic. Must be Duke before promotion. 

 

Vampire Knights 

  1. Disciple – skilled Nightblades. They have level in 60 in Illusion magic, level 60 in Destruction magic, level 90 in Conjuration magic, 60 in 1 handed, 60 in sneak and 60 in archery. Must be a Baron before promotion. 
  1. Vampire Warden – expert nightblades. They have level in 80 in Illusion magic, level 80 in Destruction magic, level 95 in Conjuration magic, 80 in 1 handed, 80 in sneak and 60 in archery. Must be Viscount before promotion. 
  1. Vampire Knight Crusader – master nightblades. They have level 90 illusion, 90 destruction and 100 conjuration magic, 80 in 1 handed, 80 in sneak and 60 in archery. Must be Duke before promotion. 

 

  • Princess, Marques and Earl are not available for promotion due to those ranks being filled. 

 

 

 

THIEVES’ GUILD – RANKS AND CLASS 

  • Guild Master – Only gain promotion after restoring guild influence in Skyrim. 
  • Master Thief – Be either an Infiltrator or a Shadowfoot. Must have a total of 2000 gold worth of goods sold to the guild Fence before promotion. Must complete the quest Hard Answers. 
  • Infiltrator/Shadowfoot - Must be Prowler before promotion. Must have a total of 1000 gold worth of goods sold to the guild Fence and must achieve level 80 in Lockpicking and 80 in Sneak for promotion to Infiltrator or level 80 in Pickpocketing and 80 in Sneak for promotion to Shadowfoot. Must complete 25 jobs from the from the Master Thief and must complete the quest Dampened Spirits. 
  • Bandit – Must be Footpad before promotion. Must choose between the lockpicking Master Thief or the Pickpocketing Master and do 10 jobs for the one you choose. Must have a total of 500 gold worth of goods sold to the guild Fence and must complete the quest Taking Care of Business. 
  • Footpad – Must complete A Chance Arrangement before promotion. 
  • Pickpocket – new recruit. 

 

 

 

 

 

 

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