WIP Character Builds

We understand making a great character build that others actually want to play is difficult. And while some are comfortable working on their build in private and releasing it when complete, others may desperately need a lot of guiddance along the way. Whats where this section comes in.

In this section you may post any half finished rough draft build your working if you're in need of guidance or just want a place for people to evaluate your work as you work on it. Here are some helpful guidelines to remember

-Ensure you include the term "WIP Build" to your title so it can be more readily distinguisable from completed character builds. Example - WIP Build: The Sneak Archer

-For those posting their WIPs here, please be open to constructive criticism. You wouldnt be posting your work here if you thought it was perfect to begin with, so please make an honest effort to take in criticism. 

-For those commenting, dont be an ass. It takes a bit of courage to share ones own creative ideas, so dont ruin it by trying to bring people down. Be mindful of how you critique. Focus on being constructive

-When your build is complete, feel free to move it yourself or let me or an admin know and we'll move it over to where the completed builds reside. 

CLICK This Image to post your WIP Build!

 

WIP Event Build: Bastion of the Seasons

The Bastion of the Seasons

Overview & Description

bas·tion noun

/ˈbasCH(ə)n,ˈbastēən/

1. a projecting part of a fortification built at an angle to the line of a wall, so as to allow defensive fire in several directions.

A glistening bronze figure steadily marches forward. A stoic crown upon his head. Fronted by an ancient, towering shield. The very foundations of Mundus and Aetherius seem to warp before him, devouring the very essense of the natural world. And yet... radiant. Life and Death. Fire and Ice. Light and Dark. The Elements and the Seasons. Bounding forth from that which consumed them an instant before.

No man, no mer. No steel, no sorcery can break through this fortification. Blades clank off the fortress of bronze. The elements break upon the mystical bulwark. Foes stumble before his might. The elements absorbed into his power now lay waste to all who stand before him. The ice cold fang of Winter. The swelting inferno of Summer. A tempest raging all around them.

Creation and destruction. The natural order. A gleaming citdel imbued by the seasons towers overhead. He brings the turning of their season. To return them from which they came. Born. Then consumed. First light. Now darkness. They have faced the Bastion of the Seasons.

Overview:

The Bastion of the Season is first and foremost a defensive character. His shield and armor protect him from both physical and magical attacks. He then builds upon his defenses with perks and powers to not only repel magical damage, but to absorb it. That absorbed magical power is then unleash. He will mainly do this through runes and cloaks to passively do damage, but he has an arsenal of elemental spells at his disposal. With his passive magical damage cast, he will engage enemies with sword and shield. His main weapons will be Sunder & Keening, Kagrenac's legendary tools. And when the situation is right, the Bastion of the Seasons will put down his shield in order to wield both Sunder & Keening in a flurry of blows. His high defensive capabilites allow for freedom and variety in his attacks.

RaceBreton

Dragonskin is the reason for the racial choice in this build. Breton magic resistance is an added layer of defense. The starter skills and spell will also help with leveling Conjuration and with getting some key perks earlier in the build. Breton's magical defenses make them an ideal choice for this build.

StatsM 100 | H 340 | S 250

The Bastion of the Season will primarily focus on Health for survivability. Stamina will be necessary for blocking and bashing, but will eventually be suplimented by enchantments and the perk, Respite. He will rely on equipment enchantments and spell absorsion for his Magicka pool. The Bastion of the Seasons is not naturally gifted at magic. It is the artifacts he weilds that empower his magical abilities.

Standing StoneWarrior | Lord | Atranoch

The final Standing Stone choice for the Bastion of the Seasons will be the Atranoch Stone. When combined with the Dragonskin racial ability, the Bastion of the Seasons will be immune to magical damage for a short time, while absorbing the magical attacks to fuel his own spellcasting. 

LG-cardart-Dwemer_Puzzle_Box.png?profile=RESIZE_400xSkills: Block, Destruction, Smithing, Heavy Armor, One-Handed, Restoration, & Conjuration

Key Perks: Power Bash, Elemental Protection, Augmented Flames, Augmented Frost, Augmented Shock, Dwarven Smithing, Arcane Blacksmith, Respite, & Ward Absorb

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Equipment: Spell Breaker, Dwarven Crown of Autumn, Ward of the Seasons, Wraithguard, Sunder, & Keening

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Spells: Elemental Runes, Elemental Cloaks, Elemental Blast, Unbounded Freezing, Unbounded Storms, & Close Wounds

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600px-LG-cardart-Channeled_Storm.png?profile=RESIZE_400xShouts: Unrelenting Force, Become Ethereal, Slow Time, Storm Call, & Clear Skies

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Powers & AbilitiesTurn of the Seasons, Ancient Knowledge, Force Without Effort, Sun Flare, Dragonborn Frost, Seeker of Sorcery, & Seeker of Arcana

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Mods & Creations:

Creation Club Creations: Forgotten Seasons, Sunder & Wraithgurd, Arcane Accesories

Mods: USSEP, Unofficial Skyrim Creation Club Content Patches

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Dwarven Sphere

Skills

The first thing you'll need to learn is how to block. The best way not to get killed is not to let the other man hit you. Use a shield, use it well. - Killing - Before You're Killed.

Major Skills:

Block
Key Perks: Quick Reflexes, Power Bash, Elemental Protection, & Block Runner

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Destruction
Key Perks: Augmented Flames, Augmented Frost, & Augmented Shock

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LG-cardart-Fire_Storm.png?profile=RESIZE_400xMinor Skills:

Smithing
Key Perks: Dwarven Smithing & Arcane Blacksmith

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Heavy Armor
Key Perks: Tower of Strength & Matching Set

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One-Handed
Key Perks: Dual Flurry

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LG-cardart-Winter%27s_Touch.png?profile=RESIZE_400xRestoration
Key Perks: Respite & Ward Absorb

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Conjuration
Key Perks: Summoner

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Dwarven Sphere10120084277?profile=RESIZE_710x

Spell Breaker, superficially a Dwemer tower shield, is one of the most ancient relics of Tamriel. Aside from its historical importance in the Battle of Rourken-Shalidor, the Spell Breaker protects its wielder almost completely from any spell caster, either by reflecting magicks or silencing any mage about to cast a spell. It is said that Spell Breaker still searches for its original owner, and will not remain the property of anyone else for long. For most, possessing Spell Breaker for any length of time is power enough. - Tamrielic Lore

Apperal:

10119956491?profile=RESIZE_180x180Spell Breaker
While blocking, creates a ward that protects against spells for up to 50 points.

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10120042860?profile=RESIZE_180x180Dwarven Crown of Autumn
Increases your Magicka by 50 points. Restoration spells cost 15% less to cast. Illusion spells cost 15% less to cast. Magicka regenerates 10% faster.

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10120043479?profile=RESIZE_180x180Ward of the Seasons
Increases Fire Resistance by 10%. Increases Frost Resistance by 10%. Increases Shock Resistance by 10%. Increases Poison Resistance by 10%.

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10120043674?profile=RESIZE_180x180Wraithguard
Resist shock, fire, frost, magic, disease, and poison by 10%. Increases Health and Stamina by 20 and Magicka by 50 when Keening is equipped. Increases the damage of one-handed weapons by 15% and stamina regeneration by 50% when Sunder is equipped.

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10120044066?profile=RESIZE_180x180Dwarven Boots of Eminent Stamina
Increases your stamina by 50 points.

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10120045055?profile=RESIZE_180x180Savos Aren's Amulet
Increase your Magicka by 50 points.

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10120045265?profile=RESIZE_180x180Ring of Peerless Blocking
Block 40% more damage with your shield.

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Weapons:

10120046459?profile=RESIZE_180x180Sunder
Does 5 points of fire, frost, and shock damage each on strike. Does 15 points of damage to Stamina and Magicka on strike.

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10120046471?profile=RESIZE_180x180Keening
Absorbs 10 Points of Health, Magicka, and Stamina on strike.

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10120046685?profile=RESIZE_180x180Dwarven Black Bow of Fate
50% chance to absorb 25 points of Health, Stamina, and/or Magicka each on strike.

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Conjuration TutorMagic

The skillful battlemage ensures that the enemy is already defeated before the battle begins. A close-fought battle is to be avoided; the fortunes of war may turn aside the most powerful sorcery, and courage may undo the best-laid plans. Instead, win your victory ahead of time. When the enemy knows he is defeated before the battle begins, you may not need to fight. - The Art of War Magic

Spells:

Runes

Cloaks

Shouts:

Powers & Abilities:

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Dwarven Spider

Gameplay, Combat, & Special Moves

If you plan your dispositions well, your victories will seem easy and you will win no acclaim. If you plan your dispositions poorly, your victories will seem difficult, and your fame will be widespread. - The Art of War Magic

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Dwarven SphereFactions & Quests

As the light from my lamp filled the chamber beyond the rock fall, I looked around in astonishment. Everywhere was the warm glitter of Dwarven alloys. I had found an untouched section of the ancient city! My heart pounding with excitement, I looked around me. The room was vast, the roof soaring up into darkness beyond the reach of my lamp, the far end lost in shadows with only a tantalizing glimmer hinting at treasures not yet revealed. - Ruins of Kemel-Ze

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Replies

  • I hope you come back and finish this build at some point!  Your format looks great, and you seem to have put a lot of initial work into it. 

  • That's a pretty good base, man. I'll be checking the build from time to time, really like the layout

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