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Id be fine with shouts being dethroned as a central mechanic in the game. Perhaps it could be revisited as a side quest in the form of learning a shout from a greybeard the good ole fashion way everyone else has to.
I really like that first idea, it seems very interesting. It makes race choice more than a choice of roleplay/lore but gameplay also.
Its more accurate to say that ultimately race isnt typically a significant gameplay choice.
tl; dr as Curse more accurately stated, race selection does factor into gameplay, but it's not significant, especially in comparison to the build as a whole. What I'm trying to say in the previous comment was that I hope TES6 race selection makes more of an impact, for example Nords being able to use Shouts while other races can't, as Henson mentioned above.
So to sum it up, you want the same style of racial powers like Skyrim had but with multiple unique racial powers for each race?
I don't like the "each race gets their own" part. In concept I agree that it would be interesting but it is lore-horrifying. It would be as if all Nords can use Shouts. Only a select few can do it and only with a ton of training, unless they are Dragonborn.
With the leaks pointing to Akavir, what sort of provincial power would be appropriate?
On its surface Skyrim seems to offer limited ability to explore various fantasy archetypes. The game has really forced us to use our imagination (I swear that frost spell is water magic), and sometimes even play pretend.
I guess my next question tied to this topic is: What kind of crazy spell effects would you like to see in the next Elder Scrolls game?