Character Build: The Yinyang Lizard

12335584069?profile=RESIZE_710x

This build is based off of my main character for my story 'the call of the wolf.' The main character has trouble with his emotions and tries, often in vain, to balance them. They are his yinyang, in a manner of speaking, because he found he cannot live with one emotion and not have the other. He to yearns balance his emotions and make his soul whole again.

12335585283?profile=RESIZE_710x

12335585073?profile=RESIZE_710x

Hasir had witnessed death, but never like this. His aunt and uncle were cruelly ripped away from him before their time by a mysterious figure. What's worse is he witnessed his aunt's death first hand, he did not see how his uncle died. Regardless of seeing his uncle die or not, his death weighed as equally heavy on his soul like his aunt's especially gruesome death. He even blames himself for her death.

The gruesome demises of both his aunt and uncle caused a black hole to rip Hasir's soul into two seperate parts, the white wolf is his positive emotions (happiness, laughter, joy) and the black wolf is his negative emotions (hate, sorrow, self-loathing). When his soul is reformed, iF his soul is reformed, that is, he would form a mix of his white and black selves, the black and white wolf (his purest self.) In the mean time, though, he has to wrestle with these two emotions and find a happy medium.

Hasir, is a werewolf, blessed by the sacred gift of lycanthropy by the wolflord, Hircine. Hasir was trained in various disciplines to try to keep his soul at peace, to try to offset one aspect of his soul becoming too dominant and, if this happens, he could become manic or depressed.

Hasir was raised in the blackmarsh city of Lilmoth to two argonain parents when he was not even a month old, a great fire enveloped his home. His father and mother luckily escaped. He was sent to live with his aunt Drujeeta and his uncle Juleen in Morrowind, he was relatively happy with them until the Doomstride killed both of them. Before they died, they sent a letter to their close friend, Quinchal, a tsaesci from the land of Akavir and instructed him to take Hasir under his wing and train his to quell his destructive behavior and find a better outlet for his inner rage.

Quinchal thought about this and decided to enroll the hatchling in a martial arts class, Hasir would learn discipline, patience and would, above all, learn to express his anger in a healthier way. Quinchal trained Hasir hard for two years until he was finally ready to test his skills on the snowy island of Skyrim. 

12335584901?profile=RESIZE_710x

Name: Hasir

Race: Argonian

Apparel: Dragonscale Armor

Weapons: Wrath of the wilds (Nettlebane enchanted with huntsman's prowess and silent moon's enchantment), Bow of the Hunting Grounds (Bow of the Stag Prince enchanted with chaos damage), Twin Souls (ebony dagger enchanted with fiery soultrap) 

Spells: Healing, Flames, Steadfast ward, Conjure Familiar, Frenzy, Equilbrium, Close Wounds, Summon Inigo

Shouts: Animal Allegiance, Frost Breath, Dismay, Summon Durnehviir, Soul Tear, Drain Vitality

Powers: Beast Form

Major Skills: One Handed, Light Armor, Smithing

Minor Skills: Archery, Destruction

Unperked Skill - Restoration

12335584459?profile=RESIZE_584x

12335584886?profile=RESIZE_710x

Archery - the argonian must call upon the lord of the hunt to help him strike true with his bow. It also allows him to take the 'bow' of positive emotions and let loose the 'arrows' of negative emotion.

Destruction - Hasir draws on his negative emotions to power spells from this dangerous class

Light Armor - The black and white wolf lends Hasir his tough hide for when he comes under attack

One Handed - the argonian must wield his positive and negative emotions as swords to do battle with

Smithing - Hasir can pour his positive and negative emotions into a forge to craft powerful weapons and armor

Restoration - nature energies of Kynareth herself aids Hasir if he gets injured in battle

12335585466?profile=RESIZE_710x

12335585296?profile=RESIZE_710x

Moonlight Tales: Werewolf and Werebear Overhaul - This mod enables the user to truly roleplay a creature of the night complete with custom wolf skins, a complete perks overhaul and new holws.

Inigo - A khajiit follower/friend whose story grows with yours. He comments on quests, the environment and even comments on certain situations. He is suitable for any build on Skyrim.

12335587083?profile=RESIZE_710x

12335587095?profile=RESIZE_710x

Hunterborn - Hasir does not buy food from vendors, he kills for his food. This mod replaces the manual animal looting system with a more natural system of skinning, dress and carving meat from animals to the world of Skyrim, it enables the user to live off the land and become one with nature

Elysium Estate - this mod adds a house worthy of a follower of Hircine and Kynareth

Campfire - Complete Camping System - this mod adds a buildable campire along with tents to Skyrim

12335587497?profile=RESIZE_710x

Hircine and the Kynareth, they may not see eye to eye on some things, the hunt cannot exist without the natural order. The argonian's emotions work in a similar way.

12335587670?profile=RESIZE_710x 

12335587869?profile=RESIZE_710x

12335588052?profile=RESIZE_710x

Against common enemies (bandits, highwaymen and forsworn, Hasir utilizes his shortsword, wrath of the wilds, and with it, he easily cuts through the competition. He can also use his drain vitaliity shout to steal their health, magicka and stamina so he can finis them off with a well shot arrows from hunting bow.

When facing giants and dragons, he uses his dragon aspect shout to empower his shout and call an ally to the field, together, they rush forwards and lay the smack down on these gigantic creatures, if that fails, he can tap into Bloodfang's mind and cast flame after flame at them or dissimate them with his Fire breath.

When it is time to face bosses like Karstaag, Miraak and the dragonpriests, he wisely chooses the element they are weakest to and uses that against them. He combats Karstaag's frost attack with his own fire-based attacks. For the dragonpriests and Miraak, he uses the element opposite the element the enemy dragonpriest is using.

The Moonlight Tales mod enables Hasir to attempt to control his emotions and come close to becoming ones with his differing emotions. His good friend Inigo helps the argonian try to control his emotions by accompanying him to the greybeards and by talking to him. Hasir utilizes the Hunterborn mod as both a means of living of the land and as an excuse to let all of his frustration and anger to be released in a healthy manner.

 

12335588074?profile=RESIZE_192X

12335587891?profile=RESIZE_710x

When Hasir leaves Helgen, he goes toWhiterun to join The Companions in order to obtain and learn about the blessing of the wolf, even though his emotions causing one wolf to become two. While in Whiterun, he meets a orc in Whiterun that has him go join the Dawnguard. whille in the dayspring canyon area, Hasir hears Danica wildspring needs help finding a cutting of the Gildergreen to aid in the growth of the ailing tree in Whiterun, while on the quest, he obtains nettlebane, a unique tool made for the purpose of obtaining the bark. Hasir gets a vision from Hircine telling him to go to Falkreath, as a wolf is imprisoned there who needs his help. He goes to the settlement of Raven Rock, far to the north of Skyrim, where he overhears a rogue dragonborn causing mayhem in Solstheim. During his travels in the city of Solitude, he meets a housecarl who requests him to start the quest The Man Who Cried Wolf in order to end a threat to all people of Skyrim.  

12335588668?profile=RESIZE_710x

12335588085?profile=RESIZE_710x

The Companions - Hasir joins this guild to seek help from its members about his emotion problem

Dawnguard - The argonian must rid Harkon and his ilk from Skyrim, as per his master's instructions

Dragonborn - Hasir must rid Solstheim of a great evil

Ill Met By Moonlight - Hasir must either kill or save a werewolf accused of murder from the citizens of Falkreath

The Man Who Cried Wolf (both parts) - The black and white wolves must cooperate to end a great threat to Skyrim.

Companions: Inigo (with hunting grounds armor)

Blessings of Nature - The yinyang lizard undergoes a journey of selfreflection and to aid a priest of Kynareth

Only when these quests, or trials of emotion, are conquered, can the two halves become whole and the black and white wolf, named Twilight, be revealed

12335588470?profile=RESIZE_584x

Coonstructive Criticism Is Appreciated

You need to be a member of THE SKY FORGE to add comments!

Join THE SKY FORGE

Email me when people reply –

Replies

  • Hello, and welcome! If memory serves, you are a member of the Tamriel Vault site, yes? Well anyway, I think you have a neat build here. I like how you interpret the concept of Ying and Yang into the white and black wolves, kind of reminds me to a champion from League of Legends, Kindred. There are some comments and questions I'd like to address and hopefully you take it as another POV to your build.

    • The concept of Ying and Yang and the purpose to balance the two elements is really neat, but I haven't really seen the concept being implemented in the gameplay and roleplay. Most of the quests you selected are good-morality ones, so that might cause the White Wolf (Yang) to dominate more. How is the Black Wolf (depressed) plays differently to the White Wolf (manic) in combat? Would what happen if one sides overly dominate the other? I think details like that would make a great and unique addition to an already interesting theme.
    • Relating to the race, I don't know why but I really feel like the character would hit closer to home if he was a Nord instead.
    • You mentioned "Equilibrium" spell as one of his arsenals, but you haven't stated how the spell is used and the requirement to advance through the College of Winterhold.
    • Lastly, pictures. You already made a great job seperating some of the sections by using large spaces, but some pics here and there would definitely spice up the game.

    Overall, this is a unique and neat build. Congrats! Would love seing more stuff from you!

  • The build directly ties into my story. That is why it is the way is it. If I change the character then the whole connection to my main character from the story would be lost.

    • All I did was giving you another perspective to your build, my perspective, as you stated that you are open to constructive criticism, and I also expect others to give the same insights to my works.

      Of course, it is up to you whether to implement the notes I addressed or not. It's your build at the end of the day.

      But if you feel that your build is already perfect to your taste and it requires no changes, then you can change that bold "Constructive Criticism Is Appreciated" into something like "I already like my build as it is. You can comment, but don't give any criticism."

  • Erm, thanks. I appreciate another way of looking at my build

    • Fair Hasir, we're just looking it as a build

This reply was deleted.