It all started with Lord Harkon of Castle Volkihar. He led a single experiment in an attempt to gain control of the sun. Harnessing powers beyond his understanding, he created life. Sort of. Born not completely human, but still mortal, a dark creature formed from Nord blood, Orc flesh, and a thirst for blood. Once Lord Harkon realized he could not control his creation, he stripped him of his vampiric gifts and forgot about the incident. Now, thirsting for vengeance as well as blood, this creature has decided that, to add insult to injury, he will manipulate and humiliate the Vampire Lord before turning the horde of vampires against Harkon. However, he will spare Lady Serana. She was good to him when her father was not. She saw him not as a means to an end, but as an equal.
Name: Lord Alaric of the Volkihar Vampires
Race: Orc/Vampire Lord
Armor Preference: Heavy
Armor Set: Daedric Plate
Weapon Preference: 2H
Weapons: Bloodskal Blade OR Volundrung
Powers: Berserker Rage, Vampire Lord form
Major Skills: Illusion, Two-Handed, Restoration, Heavy Armor, Alchemy
Minor Skills: Enchanting, Conjuration, Destruction
Perks: Barbarian 5/5, Champion's Stance, Deep Wounds 2/3, Skullcrusher 3/3, Juggernaut 5/5, Well Fitted, Tower of Strength, Matching Set, Reflect Blows, Every Illusion perk except Dual Casting and Master Illusion, Novice Restoration, Apprentice Restoration, Adept Restoration, Regeneration, Respite, Ward Absorb, Necromage, Enchanter 1/5, as many Alchemy perks as you want (Perks are not required, but make our Fire Resistance potions better)
Vampire Lord Perks: All of them (Go for the right side of the skill tree until completion and work your way left)
End Level: 50
Quests
Dawnguard - Side with the Vampires
Main Quest - Work to protect your position of power
College of Winterhold - Improve your arcane abilities, particularly Illusion and Destruction
Others that may fit a powerful undead lord
Roleplay
- You are desperate for vengeance and want to kill Harkon, but will not harm Serana.
- You will do everything in your power to protect Serana, yet another reason to kill Harkon.
- You must gain Harkon's trust before you can kill him.
- The only thing you fear is giants. Fight them at range with fireballs and Vampiric Grip.
- Stay away from Markarth. The people there are too uncivilized for your taste (both literally and figuratively).
Mods/Creation Club
- Marriable Serana
- Better Vampires
- Quicker Warhammers
- Graphics Pack
- Dodge Mod
- Daedric Plate CC
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