The Merc Brawler

Okay, before I start this is my first and FAVORITE build I ever did. I do want to say that even though some races seem like they would be a better fit for this race, because of the diverse way of play you can choose any race. 
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You walk into town with three things on your mind, a job, a drink, and someone to fisty cuffs with. You can't help but get an adrinaline rush from fighting a worthy opponent up close and personal. You recently came to Skyrim thinking this would be a great place to find a worthy fight and some good jobs, I mean Nords how can you go wrong there. Not to mention the Companions, a group who literally gets paid to fight. You walk into a bar and sit down and start to drink and then it happens, someone brushes up against you. You have an opening, lets get this brawl going. Somewhere between pumling this guys face and now you realize you are now in the back of a carriage, tied up and about to lose your head. Well this is not how you planned things. So starts your crazy adventure into Skyrm, and I guess ends it....

Even though this character is an up close and personal fighter with a thing for fists, they also know to get some jobs done you can't reach everything from the ground. What if the target is flying huh? Or what if you have to steal something? The point is you have to be versitile, you just really like to punch thinks. So you have developed a large range of skills that balences you out for all situations.

MAGIC- 1 (You don't use a lot of magic exept in defensive and dire needs like healing so you don't need much)

HEALTH- 2 (If you are going to fight someone make sure you can survive it but it is still not the most important)

STAMINA- 3(Running, Punching, and Carrying things. You are a loner. You don't need any help do it yourself!)

 

 

 

 

MAJOR SKILLS:

Archery- This is important because this is your only weapon other than your fists. If you cant reach it kill it before it reaches you. I would focus a ton on this (MUST)

Heavy Armor- You need this for Fists of Steel. ( you don't need to wear all heavy armor my original is only boots and Gloves because they are the lightest peices)

Alteration- A good merc knows that magic is bad and you fight magic with magic so Alteration is good for Magic Resist and Atronoch to absorb

Sneak- There is no shame in running away and the best way to do that is to make sure no one sees you. That is why I say don't wear all Heavy Armor I like combo light and heavy.

MINOR SKILLS:

Restoration- You could always use a potion but this branch also has a cool thing called AVOID DEATH. Use this for mostly passive skills and just the basic healing spell.

Smithing- Make your own armor and make it GOOD. You know it is worth it if you are the one that made it. Plus this always helps in getting extra cash combo with Enchantment.

Enchantment- Focus on Unarmed Attack for your ring and glove and once you can do double enchants it stacks nice. Magic resist is a must as well since, you know, fire hurts.

Light Armor- With you wearing Heavy Gauntlets for the Fists of Steel perk this only helps to make you lighter for sneak. So just put the 5 points in agile defender and you good.

 

SHOUTS: It doesn't matter just beat them all. But for role place I think Unrelenting Force fits very well even though it is the first shout in the game. INTIMIDATED.

 

FORMS: Because you like to brawl and fight with your hands and so on, being a werewolf is just the right thing to do. It is like hulking out at the last moment to show that the other guy is screwed. 

STONES: Lover stone to start to because it helps with the diverse warrior/ thief/ mage skills, then when comfortable I would switch to Lord stone for that sweet defensive buffs.

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