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New Members and Old - Tell Us What You're Building

I've noticed a lot of new people joining (not just bots here to spam us with info about Cubs merch) but I don't see anyone posting to the forums. So here I am!

Tell me what you're doing in Skyrim. What type of character are you playing at the moment? Which skills are you focusing on? What storylines take precedence?

 

I'm currently playing an Argonian Nightblade. She's a bit of a jack-of-all-trades.

Enough Sneak to stay hidden.
Illusion up to Quiet Casting.
A few points into One-Handed for some dagger damage.
A few points into Archery for her bow.
I might even throw a few points in Enchanting, but that won't be until late-game.


Her main focus is Alchemy, I'll be taking nearly every single perk to try and maximize the effects of her potions. (NO EXPLOITS)
Second, the remaining points will be going into Alteration for that sweet Mage Armor and Detect Life.
The next focus is the bound weapon line of the Conjuration tree.

No armor, only mage clothing.
Weapons are Bound Dagger (Mysticism) and Bound Bow, with a leveled dagger and leveled bow/arrows for emergencies.

The main questlines I'll be focusing on are Mage's Guild, Dark Brotherhood, and eventually, move on to the Main Storyline and Dragonborn.

 

I've never focused this hard on Alchemy before, despite 10-years of playing Skyrim. I'm looking forward to it, and I might even post the character build to The Sky Forge. (probably not, I'm lazy)

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Replies

  • Hi! New member here.

    I am currently doing a playthrough with a character based on Morrigan from Dragon Age (origins). I have been playing DAO and Skyrim alternately, so it was inevitable that the two should collide I suppose.

    I have seen posts on reddit and other forums looking for Morrigan builds, but try as I might I could not find any actual builds out there (though there are a few follower mods). So, I am working on my own. Let me know if anyone knows of one!

    So far I have the skills, equipment, and many of the important locations, quests, and NPCs pretty much figured out, but tying the backstory and Dragon Age lore to Skyrim has been a (fun) challenge. Lots to work with there.

    I may post the build in the WIP group for suggestions once I have shortened the backstory by at least half...lol...

  • I've been playing more or less the same character on and off for the last 5 years or so. A Nord who leaves his home to become a mage. Sometimes I'm a decendant of Shalidor who found his staff and 'woke it up', transporting inside (Staff of Shalidor Mod) and was then told about Shalidor's wife leaving him while pregnant due to his obsessions and our family swearing off magic. I have always felt drawn to magic so I decide to rediscover my family legacy. 

     

    From there I usually go down the Alteration path. Starting with mastery over plants and my own flesh, to stone and metal, to fabrication of objects from magic directly. Kind of creating schools or masteries within the school of Alteration itself. Very heavy on the magic mods even if I only use a few spells from each. I also keep up with my smithing as the mundane side of my family were famed for. Seems appropriate. 

     

    I usually attach myself to House Telvanni and use the Tel Nalta and Magic of Ash mods somewhere in this phase, adding on to them and hybridizing my look in the next section.

     

    Then I discover through the quest to gain Dwemer Knowledge and the mod Project AHO (the perfect way to synchronize House Telvanni and a Dwemer obsession) the perfect symbiosis of my Alteration and Smithing talents in Dwemer technology and Enchanting, becoming essentially an Artificer and creating objects more permanently bound with magic. The description of magic artifacts in the first Doctor Strange film always comes to mind. This sets me off to find everything Dwemer I can get my hands on and a reason to seek out other artifacts of power like the priest masks.

     

    Sometimes from here I take a path like Ahzidal's and take a dark turn before being redeemed. Sometimes I just become a hero. Depends. I usually like to pick a villian I am particularly bound to and adjust the story accordingly, saving him for last.

     

    Currently I'm attemting to get the Mycosis Prosthesis mod and another that makes the same arm Dwemer with Telvanni robes to work together for the early part of the story before I replace them in the middle/late parts with Dwemer tech. I love the way Seht's Legs from Morrowloot look with the Telvanni Hybrid armor from AHO, the red Telvanni hood from Tel Nalta, the golden Tribunal mask, and the medium Dwmer armor gauntlets from another armor pack I can't think of at the moment all look together. Throw on the Alteration version of the Mage Backpack and the Goggles and Scouter mod and you really have something special.

     

    These playthroughs are heavily modded, but I love to tell my own story this way and it gives me a reason to replay when a new mod adds a new story element or item or villain. Such a wonderful game.

    • Project AHO is Hands Down the best quest mod ever created!

      I've played Telvanni several times. It's my favorite way to play a Dark Elf, and I always find myself replaying my Telvanni Dunmer from time to time.

      And depending on what Arcane Research they are interested in, there's plenty of ways to roleplay Telvanni. They do not shun vampirism, so you can make a Telvanni Vampire. He/She could be researching Necromancy, The Dwemer, The Reclamations, The Black Books, Nordic Tombs, or do the main quest to study the dragons and their shouts. The possibilities are endless.

  • Currently working on my next build for the Requiem mod: An ambitious, recklessly brave hunter who decides to join the Dawnguard as soon as possible, ideally from level 1. Normally Dawnguard is late or end-game content for Requiem, because vampires are some of the toughest enemies in the mod. It's been an interesting challenge, figuring out how to min-max for the resistances, skill choices, equipment, etc. that I would need to stand a chance.

  • My current playthrough actually started almost exactly a year ago (11/10/22). I did a giant mod overhaul based on Lexy's LOTD list, adding Wintersun and some other mage things. My character is a Breton mage. I love the combo of Andromeda's atronach stone with Wintersun's follower of Magnus. Basically you stop regenerating Magicka unless you are praying to your deity (and can't pray in combat) but with the atronach stone you get magicka absorption and magicka back whenever your spells or summons kill someone. It's very squishy and difficult at low levels (I like playing on deleveled legendary difficulty with hardcore survival/needs) but once you get upwards of level 30 you are an unstoppable sorcerer it's so much fun.

  • Waiting on Tamriel Reborn to be completed.

  • I got the urge to play a sort of "cannon" dragonborn again. Now that i finished translating Vokrii into something im satisfied with I am going to build a Nord Dragonborn that is inspired by the Warden-Class from Elder Scrolls Online.

    So I'm going for Greatsword with heavy armor and some restoration and alteration but also heavy investment into speach for the shout perks, which i plan to use a lot and to get the the animal companion perk, that i havent tried yet

     

    TL;DR Nord with shouts, big swords, some magic and a bear companion

  • Currently, i have been working on a couple of builds.
    The first one is a Dragonborn Argonian, who comes from a tribe that beileves they are decendants from Dragons and all Divines are just Dragons.

    Second one is a Khajiit Dragonborn who follows the Khajiit pantheon and sees his gift as a blessing from Azura and Alkosh.

    Third one is a Altmer Monk who follows the Anu Pantheon, which is a Pantheon created  by mysefl for my own headcannon and all in book series i have been writing for about three years now.

    Fourth one is a Redguard Necromage based on Abdul al-hazread, and is a follower of Namira and Mora.

    The fifth and final one is an Old Orc Paladin, who is at the end of his days, but with the war in skyrim and a divine calling he picks arms back up. While in Skyrim, he learns he is dragonborn and see this as a divine blessing. So he seeks out doing deeds and all in teh divine names and evetually is gifted the divine crusader set of armor.

  • I'm doing another Skyrim rewrite, this time replacing the dragon crisis with a plague crisis. Let me know if anyone's interested in reading and I'll link it.

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