Tesla Cannon Morrowind modding

As you may or may not know, I've done some tinkering with the TESCS (The Elder Scrolls Construction Set, Morrowind Version) a while back. This, is one of the results. I abandoned this project because I had problems with DoorMarkers (which basicallly mark the place you want PC to appear when door are used), however, today I managed to get over this problem. Should I continue this work though? I mean, barely anybody plays Morrowind these days... Moreover, there are some big figures in Morrowind Modding, so it'll be extremely hard for me to catch ANY kind of audience (is this the right word?). What's more, this game is 15 years old, so I'm a tad bit late, too.

But anyways, at very least I can show you "super-early pre-alpha" screenshots.

Let me know if you want a download.

As you can see, it's pretty much two exteriors (an Imperial fort and a house with tower) and one interior room.

It was supposed to be a settlement full of quests and Khajiit traders. Sort of a correcrional facility for skooma addicts/dealers. The reason for that is because I feel like there's not enough civilization on Solstheim.

There are two mods I made, and two more I have begun making (which are in similiar state or less developed form than this one). Again, let me know if you'd like downloads and/or know more about them or this one. Maybe you'd like to help, or do something else with them?

Anyhow, I don't know if continuing with this stuff is worth it, but as wise man once said, "if you enjoy it, do it".

So, let me know your thoughts, and thanks for reading.

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  • Seems interesting, I've never played Morrowind but if you ever complete this, I'll give it a go when I play Morrowind. It's just stored up on my steam account currently along with Oblivion and Dark Souls.
    • I'll be working on it in free time. You can't even imagine how much you're missing on by not playing Oblivion.
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