Introduction
Ghorm, a Necromancer wielding a powerful Battleaxe clad in Ancient Heavy Armor.
Basic Information
Race: Orc
Attributes: 1/3/2
Major Skills: Two-Handed, Conjuration
Minor Skills: Heavy Armor, Block
Standing Stone: The Ritual Stone
Equipment
Armor: Ancient Nord Armor
Amulet: Necromancer Amulet, Gauldur Amulet
Ring: Ring of Namira (Optional)
Spells
Conjuration:
Raise Zombie (Novice) *Can ONLY raise Draugr*
Reanimate Corpse (Apprentice) *Can ONLY raise Draugr*
Conjure Boneman (Apprentice)
Summon Arvak (Apprentice)
Revenant (Adept) *Can ONLY raise Draugr*
Conjure Mistman (Adept)
Dread Zombie (Expert) *Can ONLY raise Draugr*
Conjure Wrathman (Expert)
Dead Thrall (Master) *Can ONLY raise Draugr*
Shouts
Aura Whisper
Drain Vitality
Marked for Death
Soul Tear
Skills
Thanks Curse Never Dying for the amazing perkspread!
Replies
Thanks for the advice! It took me a while to make this and I ran out of steam last night. I didnt realize I had the Summon Priest in there very glad you said something about that, all I did was copy and paste most of this from my build on another site.
I'll need to come up with some kind of a story for Ghorm to tie up all the questions that surround him, keep an eye out if your interested.
My suggestion at this point would be to explain how this guy fights. Sometimes the best way to explain that would be to guide the player through how the character deals with certain enemy types.
For example my knight cleric build is an absolute savage against anything undead, but does very little damage against living enemies.
Your list of perks look a bit scattered. What I can mak for you is something called a perkspread, which is basically your list of perks overrated on top of an image. Take a look at some of my builds for examples.
Another good thing to expand on is roleplay and quests. What motivates Ghorn the Revanent? What is he seeking and why is he in Skyrim are just a small sample of ideas you could go with. The point is to get us behind the mindset of this character as we play him. It helps justify for the player why they'd undertake certain quests as this character, which in turn makes playing this build a richer and fuller experience for the player.
All n all you're off to a good start. Keep at it.
Hey pal, yes the skills section gets destroyed when I exit the editor. I was trying to make something new in Paint last knight but I couldn't finish it. Any help you offer would be accepted, this is my first build to be published publicly so it does look a bit rough haha.
Also I will try to come up with some more explanations for Ghorm soon, time is not a friend of mine this week.
If anyone cares I made a perkspread now available!
I finished it. But I got to admit yours looks a ton better than mine. What font are you using? It looks amazing.
Its ok curse, when I got off work last night I thought I'd give it another go.
I think yours look awesome! how did you get the colors in there?
I have a few custom fonts I downloaded for this project, "28 Days Later" is the name of it lol
Its more than great. I think I've been dethroned as the site's perkspread master.
lol I literally had one of your perkspreads along side as I was making mine to keep it as much like yours as I could. Don't worry bro your still perkspread master!