justjam (2)

3758366053?profile=RESIZE_400xFollowing up from our last feature on Shadon's Chameleon, this week I've chosen to highlight another alchemically-themed build in JustJam's The Blackmarsh Doctor! This excerpt from the build's introduction really sets the mood for delving into the mind and mechanics of this Argonian necromancer.

"There’s something so beautiful about the swirling green hues of this toxin, isn’t there? How such deadliness can be held in but a small glass prison? It’s almost mesmerizing.

Yes yes, I can see the fear evident behind your eyes. You need not worry, dear, the process will be quick- like feeling the little pinch of a needle going into your arm.

Once this uncomfortable bit of business is over you will be brought back. Brought back without hunger, without thirst, without any mortality to drag you down. It sounds promising, doesn’t it? A world where Arkay’s laws need not exist, a paradise where we all live without this binding mortality.

But I digress, no need to fear the sting, dear. You may wish to close your eyes- seeing your own surgery can cause unnecessary panic."

JustJam uses a range of mods like Andromeda, Wintersun, Path of the Revenant and more to really double down on the the necromantic elements of this build, creating a powerful and synergistic setup between a variety of spells, buffs and artifacts. The playstyle is rounded out with Alchemy and Destruction spells to spread all manner of poisons and ailments to the Blackmarsh Doctor's enemies. The roleplay focuses on an alchemist who treads down the path of necromancy seeking the ultimate cure to all ills, and is packed full of quests from both the base game and recommended mods which are sure to entertain over the course of your playthrough.

Having recently reached the prestigious Master rank, The Blackmarsh Doctor is well worth a read! Give it a look and don't forget to leave a comment for the author.

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Hey guys, welcome back to another Character Build Showcase, where we prominently feature a Build on the Home Page. It could be any Build, even yours. In last week's post, we had my own Lazareth the Risen, a Necromancer who for reasons unknown works to the main goal of all Necromancers - Lichdom - with a major focus on roleplay and personal objectives. This week, we decicded to feature a build, who perverts the natural order and focuses on the decaying energies of it. The Rotting Beast by JustJam! Here's a quick taste from the Build to give you an idea what it's all about.


"She came to me that night as I lay rotting in the swamps, the hackwings circling above. Her words were the maggots eating away dead flesh from my wounds, the pus forming to fight my infection. She spoke the truths I was too afraid to see.

Perhaps there was a time when the Hist was good for us. A time before our race were used as common slaves. A time before we were taken from our own homes, growing old knowing nothing but chains and punishments. The Hist did nothing but watch. It’s only act? To protect itself from Oblivion, from the invading force. I see through it- we are no freer than under the Dunmer."

The Rotting Beast is truly devastating character, focusing on having summons and debilitating poisons - but not from the Alchemy tree. Using Ordinator as well as Wintersun - as a cherry on top - JustJam uses several Perks from Light Armor, Restoration and Conjuration as well as passives granted from Wintersun. All centered around decaying poisons and massive DoT in a short time. Some of the perks used (to give you an idea) are:

Hissing Dragon - You may choose a damage type (fire, frost, shock, poison, disease or sun). Unarmed attacks unleash a shockwave that deals the chosen damage type to all targets in front of you. Requires two free hands. Does not activate while sneaking.
   -From the Light Armor tree in Ordinator (The Rotting Beast chooses Poison obviously)

Plague Doctor - Radiate a zone of pestilent death that reduces the poison and disease resistance of enemies approaching within 40 feet by 50% for 30 seconds.
   -From the Restoration skill tree in Ordinator

A Plague Upon Thee - If a reanimated undead is destroyed within 20 seconds, the attacker is stricken with a Daedric disease that deals 40 damage per second for 20 seconds. Those who have this perk are immune.
   -From the Conjuration tree in Ordinator

From those still wondering - synergy is the name of the game - and JustJam does it beautifully. If this entices you at all, even to read JustJam's Build, we highly recommend it - and it's JustJam's first Build as well. Don't forget to leave a comment and a like on the Rotting Beast as well.

We'll continue these Showcases next week, and who knows who's build will be showcased next. It could just as well be yours featured on the Home Page of the Sky Forge! So keep on building guys!

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