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I've personally drifted more towards this mindset with my last few characters being more RP-oriented. While you might have a little more downtime between action, it's often a more rewarding way to play both in terms of character progression (rewards can be put towards training/new gear) as well as achieving your RP goals. In the past I often found myself 'grinding' in every dungeon I came across to try and hit that next perk milestone to finish my build, but training really let me get out of that mindset and focus more on the character's goals and motivations!
Killing things and taking stuff without any motivation to do so seems like very lazy role-playing, to be honest, and not something I'd be inclined to. Starting out, I generally get into fights only because there's a bounty or other quest to clear out a bandit camp or dungeon, or because the enemies there were in my way. And then later on I generally only fight enemies that are part of whatever quest I'm completing at the time.
Looting is a fair part of victory in my opinion, though with the Requiem mod, carry weight is massively nerfed to a more realistic level, so I can't carry out a whole bunch of stuff for the sole purpose of selling it. I usually take septims, gems and other light, valuable items like jewelry, then whatever I think will actually be useful to me or a follower, such as a better armor or weapon, and useful food or potions. And by the time I've collected those things, my carry weight is usually near to full, so that's all I take with me.
I don't murder hobo, but i do pickpocket hobo. I don't need to kill you for your loot if i can take it before you know I'm there after all ;D
In all seriousness though, Nah, i don't murder hobo, unless i have a reason to go somewhere i don't usually dive blindly into dungeons, that's how you end up taking on falmer at level one and that is no bueno
Totally not speaking from experience or anything
I used to be all about murder-hoboing til I started playing around with mods. See, I never found the vanilla player homes suitable for any of my characters, but with mods I find myself spending quite a lot of time kicking back at home depending on the character I play.
I've never really touched any player home mods before. Do you recommend any in particular?