Do you hate it when necromancers and vampires resurrect an enemy you just killed no longer than five seconds ago? Do you wish there's a way to make sure they STAY dead? Well just ask your friendly necromancy user and they'll say that not even Dead
This build is inspired by the medic class from Team Fortress 2. Your goal is to expand your medical knowledge and make yourself (slightly) harder to kill. Meaning you treat perks as modifications you
"Welcome to the United States of YOU-JUST-GOT-DOMINATED!"
This build is based on the Soldier class of Team Fortress 2. While this build can do well in Vanilla, the recommended DLCs to improve this more are Dead Money, the Gunrunners Arsenal, Lones
"Snipin's a good job, mate! It's challengin' work, outta doors. I guarantee you'll not go hungry. 'Cause at the end of the day, long as there's two people left on the planet, someone is gonna want someone dead."
"Promise not to bleed on my suit, and I'll kill you quickly"
This build is based on the Spy class of Team Fortress 2. The Robotics Expert acts as the sapper when dealing with robots. While this build may do fine in vanilla gameplay, it will do bette